Fixing play button and menu handling

This commit is contained in:
Zoe Roux
2021-06-14 11:39:00 +02:00
parent de579ccda6
commit a42ca68595
6 changed files with 55 additions and 42 deletions

View File

@@ -21,9 +21,9 @@ namespace BBM
//! @param selected lets know if te new selected button is 'pressed'
void _updateCurrentButton(bool selected, Vector2f move);
//! @brief time (in millisecond) since last check
std::chrono::time_point<std::chrono::steady_clock> _now;
public:
//! @brief time (in millisecond) since last check
std::chrono::time_point<std::chrono::steady_clock> now;
//! @inherit
void onFixedUpdate(WAL::ViewEntity<ControllableComponent> &entities) override;