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random boy ai
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@@ -26,11 +26,13 @@ namespace BBM
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//! @brief All players in the map
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std::vector<MapInfo> _players;
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//! @brief All bombs on the map
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std::vector<std::pair<Vector3f, int>> _bombs;
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//! @brief
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void UpdateMapInfos(WAL::ViewEntity<PositionComponent, ControllableComponent, IAControllableComponent> &entity);
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public:
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//! @inherit
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void onFixedUpdate(WAL::ViewEntity<PositionComponent, ControllableComponent, IAControllableComponent> &entity) override;
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