diff --git a/sources/System/BombHolder/BombHolderSystem.cpp b/sources/System/BombHolder/BombHolderSystem.cpp index 4a582b26..a6993e36 100644 --- a/sources/System/BombHolder/BombHolderSystem.cpp +++ b/sources/System/BombHolder/BombHolderSystem.cpp @@ -38,7 +38,6 @@ namespace BBM { if (radiusToDo <= 0) return; - std::cout << "exploding at " << position << std::endl; wal.getSystem().dispatchEvent([position, radiusToDo, posFrom](WAL::Wal &wal) { for (auto &[entity, pos, _] : wal.getScene()->view>()) { if (pos.position.round() == position) {