diff --git a/sources/Map/Map.cpp b/sources/Map/Map.cpp index d43b5c81..ed646dd2 100644 --- a/sources/Map/Map.cpp +++ b/sources/Map/Map.cpp @@ -194,7 +194,7 @@ namespace BBM for (int i = 0; i < width + 1; i++) { for (int j = 0; j < height + 1; j++) { if (map[std::make_tuple(i, 0, j)] != HOLE && map[std::make_tuple(i, -1, j)] != BUMPER) - scene->addEntity("Unbreakable Wall") + scene->addEntity("Ground") .addComponent(Vector3f(i, -1, j)) .addComponent(floorObj, false, std::make_pair(MAP_DIFFUSE, floorPng));