From 7760f97b5a6ed46376adfc4af05d8412522c41c0 Mon Sep 17 00:00:00 2001 From: Askou Date: Mon, 14 Jun 2021 17:25:34 +0200 Subject: [PATCH] Rename ground entity --- sources/Map/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sources/Map/Map.cpp b/sources/Map/Map.cpp index 528151e9..2e128bde 100644 --- a/sources/Map/Map.cpp +++ b/sources/Map/Map.cpp @@ -193,7 +193,7 @@ namespace BBM for (int i = 0; i < width + 1; i++) { for (int j = 0; j < height + 1; j++) { if (map[std::make_tuple(i, 0, j)] != HOLE && map[std::make_tuple(i, -1, j)] != BUMPER) - scene->addEntity("Unbreakable Wall") + scene->addEntity("Ground") .addComponent(Vector3f(i, -1, j)) .addComponent(floorObj, false, std::make_pair(MAP_DIFFUSE, floorPng));