diff --git a/sources/Items/Bonus.cpp b/sources/Items/Bonus.cpp index 0ebfcb25..c34691bb 100644 --- a/sources/Items/Bonus.cpp +++ b/sources/Items/Bonus.cpp @@ -71,7 +71,7 @@ namespace BBM { {SPEEDUP, 45.0f}, {BOMBSTOCK, 30.0f}, {EXPLOSIONINC, 15.0f}, - {NOCLIP, 70.5f}, + {NOCLIP, 1.5f}, }; std::uniform_int_distribution distribution(1,1000); float value = (distribution(generator) / 10); diff --git a/sources/Runner/GameScene.cpp b/sources/Runner/GameScene.cpp index 6c7f8fd7..2327cc36 100644 --- a/sources/Runner/GameScene.cpp +++ b/sources/Runner/GameScene.cpp @@ -87,11 +87,11 @@ namespace BBM auto nbMilliSec = duration_cast(bonus.nextNoClipRate).count(); - if (nbMilliSec > 1000) { + if (nbMilliSec > 1500) { ctx.step = ctx.initalStepValue; - } else if (nbMilliSec > 500) { + } else if (nbMilliSec > 1000) { ctx.step = 0.15; - } else if (nbMilliSec > 100) { + } else if (nbMilliSec > 200) { ctx.step = 0.30; } else { ctx.step = 0.5;