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player skins
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@@ -23,7 +23,7 @@
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#include "TraceLog.hpp"
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const std::vector<std::string>textures = {
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"blue", "cyan", "green", "orange", "purple", "red", "yellow"
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"blue", "cyan", "green", "purple", "red", "yellow"
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};
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std::string get_full_path(const std::string &color)
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