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adding load
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@@ -329,6 +329,9 @@ namespace BBM {
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void ParserYAML::load(std::shared_ptr<WAL::Scene> gameScene)
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{
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Node blocksInfos = parseFile("assets/save_block.yml");
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Node bonusesInfos = parseFile("assets/save_bonus.yml");
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Node playerInfos = parseFile("assets/save_player.yml");
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_loadBlocks(gameScene);
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_loadBonuses(gameScene);
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_loadPlayers(gameScene);
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