This commit is contained in:
Clément Le Bihan
2021-05-21 17:11:47 +02:00
parent 09b4c8cb56
commit bcab70bb56
+1 -1
View File
@@ -74,7 +74,7 @@ int main()
float scatter = sinf(blockScale * 20.0f + (float)(time * 4.0f));
// Calculate the cube position
cube.setPosition((RAY::Vector3){
cube.setPosition(RAY::Vector3{
static_cast<float>(x - numBlocks / 2) * (scale * 3.0f) + scatter,
static_cast<float>(y - numBlocks / 2) * (scale * 2.0f) + scatter,
static_cast<float>(z - numBlocks / 2) * (scale * 3.0f) + scatter