add noClip to bonus.hpp

This commit is contained in:
Askou
2021-06-14 16:33:42 +02:00
parent 0a412ce7ad
commit be48b46b7a
3 changed files with 21 additions and 1 deletions
+12
View File
@@ -45,6 +45,18 @@ namespace BBM {
playerBonus->nextSpeedBonusRate = playerBonus->speedBonusRate;
}
void Bonus::NoClipBonus(WAL::Entity &player, const WAL::Entity &bonus, CollisionComponent::CollidedAxis axis)
{
if (bonus.shouldDelete() || axis != 7)
return;
auto *playerBonus = player.tryGetComponent<PlayerBonusComponent>();
if (!playerBonus)
return;
static void SpeedUSpeedUpBonuspBonus(WAL::Entity &player, const WAL::Entity &bonus, CollisionComponent::CollidedAxis axis);
static void SpeedUpBonus(WAL::Entity &player, const WAL::Entity &bonus, CollisionComponent::CollidedAxis axis);
playerBonus->isNoClipOn = true
}
Bonus::BonusType Bonus::getRandomBonusType()
{
double rnd = static_cast<double>(std::rand()) / RAND_MAX;