diff --git a/lib/Ray/sources/Camera/Camera3D.cpp b/lib/Ray/sources/Camera/Camera3D.cpp index 2482df6e..aa2b2a9b 100644 --- a/lib/Ray/sources/Camera/Camera3D.cpp +++ b/lib/Ray/sources/Camera/Camera3D.cpp @@ -80,4 +80,4 @@ void RAY::Camera::Camera3D::update(void) RAY::Camera::Camera3D::operator ::Camera3D() const { return this->_camera; -} +} \ No newline at end of file diff --git a/sources/System/Renderer/RenderScreenSystem.hpp b/sources/System/Renderer/RenderScreenSystem.hpp index d5074d1d..04f8e5e2 100644 --- a/sources/System/Renderer/RenderScreenSystem.hpp +++ b/sources/System/Renderer/RenderScreenSystem.hpp @@ -32,7 +32,6 @@ namespace BBM { this->_window.unuseCamera(); this->_window.setDrawingState(RAY::Window::IDLE); - this->_camera.update(); this->_window.setDrawingState(RAY::Window::DRAWING); this->_window.clear(); this->_window.useCamera(_camera); @@ -44,7 +43,6 @@ namespace BBM ~RenderScreenSystem() override = default; //! @brief Default assignment operator RenderScreenSystem &operator=(const RenderScreenSystem &) = default; - }; }