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better management of drawing/display states for window
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@@ -58,7 +58,7 @@ Matrix RAY::Camera::Camera2D::getMatrix(void) const
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return GetCameraMatrix2D(this->_camera);
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}
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const ::Camera2D &RAY::Camera::Camera2D::getCamera(void) const
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RAY::Camera::Camera2D::operator ::Camera2D() const
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{
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return this->_camera;
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}
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