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better management of drawing/display states for window
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@@ -72,7 +72,7 @@ void RAY::Camera::Camera3D::setMode(Mode mode)
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this->_mode = mode;
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}
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const ::Camera3D &RAY::Camera::Camera3D::getCamera(void) const
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RAY::Camera::Camera3D::operator ::Camera3D() const
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{
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return this->_camera;
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}
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