From c8cdfccc73eba331d825d967b01153149eb19b09 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Le=20Bihan?= Date: Mon, 17 May 2021 17:26:33 +0200 Subject: [PATCH] update Gamepad.hpp --- lib/Ray/include/Camera/ICamera.hpp | 2 +- lib/Ray/include/Controllers/Gamepad.hpp | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/lib/Ray/include/Camera/ICamera.hpp b/lib/Ray/include/Camera/ICamera.hpp index 08c4db59..21bcec9b 100644 --- a/lib/Ray/include/Camera/ICamera.hpp +++ b/lib/Ray/include/Camera/ICamera.hpp @@ -13,7 +13,7 @@ namespace RAY::Camera { class ICamera { public: - virtual ~ICamera() = 0; + virtual ~ICamera() = default; virtual Matrix getMatrix() const = 0; }; diff --git a/lib/Ray/include/Controllers/Gamepad.hpp b/lib/Ray/include/Controllers/Gamepad.hpp index deca2ca3..b250d5a3 100644 --- a/lib/Ray/include/Controllers/Gamepad.hpp +++ b/lib/Ray/include/Controllers/Gamepad.hpp @@ -1,4 +1,3 @@ - /* ** EPITECH PROJECT, 2021 ** Bomberman @@ -53,7 +52,7 @@ namespace RAY { bool isAvailable(Button); //! @brief Sets gamepad's id - GamePad &setID(int id); + void setID(int id); //! @brief Fetch currently pressed buttons //! @return Returns a vector containing keycode of currently pressed buttons