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Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into parser
# Conflicts: # sources/Map/Map.cpp # sources/Runner/GameScene.cpp # sources/Runner/PauseMenuScene.cpp # sources/Runner/Runner.cpp # sources/System/Controllable/ControllableSystem.cpp # sources/System/Lobby/LobbySystem.cpp
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@@ -182,7 +182,7 @@ namespace BBM {
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auto start = tmpAssets.find_last_of('/') + 1;
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auto colorStr = tmpAssets.substr(start, tmpAssets.length() - start - 4);
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auto color = map.at(colorStr);
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auto resumeScene = Runner::gameState._loadedScenes[GameState::SceneID::ResumeLobbyScene];
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auto resumeScene = Runner::gameState.loadedScenes[GameState::SceneID::ResumeLobbyScene];
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auto &playerTile = resumeScene->addEntity("player tile")
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.addComponent<PositionComponent>(224 * (countPlayer + 1) + 200 * countPlayer, 1080 / 3, 0)
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.addComponent<Drawable2DComponent, RAY2D::Rectangle>(RAY::Vector2(224 * (countPlayer + 1) + 200 * countPlayer, 1080 / 3), RAY::Vector2(200, 200), color);
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