Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into parser

# Conflicts:
#	sources/Map/Map.cpp
#	sources/Runner/GameScene.cpp
#	sources/Runner/PauseMenuScene.cpp
#	sources/Runner/Runner.cpp
#	sources/System/Controllable/ControllableSystem.cpp
#	sources/System/Lobby/LobbySystem.cpp
This commit is contained in:
Clément Le Bihan
2021-06-19 14:39:43 +02:00
34 changed files with 219 additions and 165 deletions
+1 -1
View File
@@ -182,7 +182,7 @@ namespace BBM {
auto start = tmpAssets.find_last_of('/') + 1;
auto colorStr = tmpAssets.substr(start, tmpAssets.length() - start - 4);
auto color = map.at(colorStr);
auto resumeScene = Runner::gameState._loadedScenes[GameState::SceneID::ResumeLobbyScene];
auto resumeScene = Runner::gameState.loadedScenes[GameState::SceneID::ResumeLobbyScene];
auto &playerTile = resumeScene->addEntity("player tile")
.addComponent<PositionComponent>(224 * (countPlayer + 1) + 200 * countPlayer, 1080 / 3, 0)
.addComponent<Drawable2DComponent, RAY2D::Rectangle>(RAY::Vector2(224 * (countPlayer + 1) + 200 * countPlayer, 1080 / 3), RAY::Vector2(200, 200), color);