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animation component should theoretically work
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@@ -13,7 +13,7 @@ RAY::ModelAnimations::ModelAnimations(const std::string &filePath):
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::ModelAnimation *ptr = this->_animationsPtr.get();
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for (int i = 0; i < this->_animationCount; i++)
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this->_animations.push_back(RAY::ModelAnimation(ptr[i]));
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this->_animations.emplace_back(RAY::ModelAnimation(ptr[i]));
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}
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RAY::ModelAnimations::~ModelAnimations()
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