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Cleaning up the cmake
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@@ -20,7 +20,11 @@ namespace BBM
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int _currentAnimIndex;
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//! @brief Bool allowing to play pause an animation
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bool _animDisabled;
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public:
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//! @brief Should the next update call be skipped?
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bool skipNext = false;
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//! @inherit
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WAL::Component *clone(WAL::Entity &entity) const override;
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