explosion effect is looking nice

This commit is contained in:
Clément Le Bihan
2021-06-16 10:50:24 +02:00
parent e9e389374b
commit e135d89add
3 changed files with 16 additions and 5 deletions
+3 -1
View File
@@ -5,11 +5,13 @@ precision mediump float;
// Input vertex attributes (from vertex shader)
varying vec3 fragPosition;
uniform float alpha;
void main() {
// Texel color fetching from texture sampler
// NOTE: Implement here your fragment shader code
gl_FragColor = vec4(fragPosition, 1.0);
gl_FragColor = vec4(fragPosition, alpha);
}