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merge from develop (tested)
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@@ -32,25 +32,25 @@ namespace BBM
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.addComponent<MusicComponent>("assets/musics/music_title.ogg")
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.addComponent<SoundComponent>(sounds);
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auto &raylibLogo = scene->addEntity("raylib logo")
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scene->addEntity("raylib logo")
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.addComponent<PositionComponent>(1920 / 3.5 - 200, 1080 / 1.75, 0)
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.addComponent<Drawable2DComponent, RAY::Texture>("assets/raylib.png");
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auto &epitechLogo = scene->addEntity("epitech logo")
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scene->addEntity("epitech logo")
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.addComponent<PositionComponent>(1920 / 1.5 - 200, 1080 / 1.5, 0)
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.addComponent<Drawable2DComponent, RAY::Texture>("assets/epitech.png");
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auto &raylibText = scene->addEntity("raylib text")
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scene->addEntity("raylib text")
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.addComponent<PositionComponent>(1920 / 4 - 200, 1080 / 2, 0)
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.addComponent<Drawable2DComponent, RAY2D::Text>("Powered by:", 35, RAY::Vector2(), BLACK);
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auto &otherRepoText = scene->addEntity("other repo text")
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scene->addEntity("other repo text")
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.addComponent<PositionComponent>(1920 / 4 - 200, 1080 / 4, 0)
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.addComponent<Drawable2DComponent, RAY2D::Text>("Many Thanks to:", 35, RAY::Vector2(), BLACK);
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auto &BriansRepo = scene->addEntity("thx brian")
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scene->addEntity("thx brian")
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.addComponent<PositionComponent>(1920 / 3.5 - 200, 1080 / 3.25, 0)
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.addComponent<Drawable2DComponent, RAY2D::Text>("Brian Guitteny (and his team)\nAssets used by their permission", 35, RAY::Vector2(), BLACK);
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auto &team = scene->addEntity("team")
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scene->addEntity("team")
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.addComponent<PositionComponent>(1920 / 1.5 - 200, 1080 / 4, 0)
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.addComponent<Drawable2DComponent, RAY2D::Text>("Team:\n Zoe Roux\n Clément Le Bihan\n Arthur Jamet\n Louis Auzuret\n Benjamin Henry\n Tom Augier", 35, RAY::Vector2(), BLACK);
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auto &back = scene->addEntity("back to menu")
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scene->addEntity("back to menu")
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.addComponent<PositionComponent>(10, 1080 - 85, 0)
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.addComponent<Drawable2DComponent, RAY::Texture>("assets/buttons/button_back.png")
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.addComponent<OnClickComponent>([](WAL::Entity &entity, WAL::Wal &)
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