Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into shader_non_broken

# Conflicts:
#	sources/Runner/Runner.cpp
This commit is contained in:
Clément Le Bihan
2021-06-08 16:32:21 +02:00
10 changed files with 334 additions and 236 deletions
+1 -1
View File
@@ -83,7 +83,7 @@ namespace BBM
.addComponent<KeyboardComponent>()
.addComponent<ShaderComponentModel>("assets/shaders/glsl330/predator.fs")
.addComponent<AnimationsComponent>(RAY::ModelAnimations("assets/player/player.iqm"), 3)
.addComponent<CollisionComponent>(1)
.addComponent<CollisionComponent>(BBM::Vector3f{0.25, 0, 0.25}, BBM::Vector3f{.75, 2, .75})
.addComponent<MovableComponent>()
.addComponent<BombHolderComponent>()
.addComponent<HealthComponent>(1, [](WAL::Entity &entity) {