Animation is working segfault on unload

This commit is contained in:
Clément Le Bihan
2021-06-02 15:58:37 +02:00
parent 45a566f197
commit f245fe727b
7 changed files with 48 additions and 14 deletions
@@ -10,8 +10,9 @@ namespace BBM
{
class AnimationsSystem : public WAL::System
{
public:
//! @inherit
void onFixedUpdate(WAL::Entity &entity) override;
void onUpdate(WAL::Entity &entity, std::chrono::nanoseconds) override;
//! @brief A default constructor
AnimationsSystem();