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Merging game
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25
sources/System/Controllable/ControllableSystem.cpp
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25
sources/System/Controllable/ControllableSystem.cpp
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//
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// Created by Tom Augier on 2021-05-20.
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// Edited by Benjamin Henry on 2021-05-20.
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//
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#include "ControllableSystem.hpp"
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#include "lib/wal/sources/Component/Movable/MovableComponent.hpp"
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#include "sources/Component/Controllable/ControllableComponent.hpp"
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#include "lib/wal/sources/Entity/Entity.hpp"
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namespace Bomberman
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{
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const std::type_info &ControllableSystem::getComponent() const
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{
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return typeid(ControllableComponent);
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}
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void ControllableSystem::onFixedUpdate(WAL::Entity &entity)
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{
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auto &controllable = entity.getComponent<ControllableComponent>();
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auto &movable = entity.getComponent<WAL::MovableComponent>();
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movable.addForce(WAL::Vector3f(controllable._moveX, 0, controllable._moveZ));
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}
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}
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