Merging game

This commit is contained in:
Zoe Roux
2021-05-24 15:46:46 +02:00
14 changed files with 476 additions and 0 deletions
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//
// Created by Tom Augier on 2021-05-20.
// Edited by Benjamin Henry on 2021-05-20.
//
#pragma once
#include "lib/wal/sources/System/System.hpp"
namespace Bomberman
{
//! @brief A system to handle Health entities.
class HealthSystem : public WAL::System
{
public:
//! @inherit
const std::type_info &getComponent() const override;
//! @inherit
void onFixedUpdate(WAL::Entity &entity) override;
//! @brief A default constructor
HealthSystem() = default;
//! @brief A Health system is copy constructable
HealthSystem(const HealthSystem &) = default;
//! @brief A default destructor
~HealthSystem() override = default;
//! @brief A Health system is assignable.
HealthSystem &operator=(const HealthSystem &) = default;
};
}