HENRY Benjamin
012e9ff054
removed positioncomponent into healthsystem
2021-06-09 14:58:45 +02:00
HENRY Benjamin
3a99e5913b
fixed healthsystem, using callbacks to create bonuses and removed bonuscomponent (useless)
2021-06-09 14:49:37 +02:00
EternalRat
4af99e75e5
bonus working, just miss 3 bonuses (cause bombholder isn't finish yet)
2021-06-08 16:14:37 +02:00
Zoe Roux
f20445cdc8
Update systems to the new view
2021-06-05 18:42:10 +02:00
Zoe Roux
306f07972d
Reworking systems
2021-06-04 00:50:38 +02:00
EternalRat
8b7a24ff1f
bonus has been done, just need to remove comments when bombholder will be push + decide the time before they got remove
2021-06-02 16:13:18 +02:00
Zoe Roux
199b286978
Fixing compilation
2021-05-24 16:58:11 +02:00
Zoe Roux
f309ed8380
Merging game
2021-05-24 15:46:46 +02:00
TrueBabyChaise
61e04f760a
Add healthSystem
...
The component doesn't disable the entity anymore, the system does it by checking the component of the entity
Co-Authored-By: Benjamin HENRY <44569175+EternalRat@users.noreply.github.com >
2021-05-21 14:15:42 +02:00
TrueBabyChaise
a8cd709874
Fix HealthComponent
2021-05-20 16:50:00 +02:00
TrueBabyChaise
b318442dc8
HealthComponent / HealthSystem
...
Component and system for health
2021-05-20 16:28:10 +02:00