Clément Le Bihan
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bc8504a026
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adding position in shader
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2021-06-17 18:22:59 +02:00 |
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Clément Le Bihan
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58995af526
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adding alpha shader (it's not used)
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2021-06-16 16:24:49 +02:00 |
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Clément Le Bihan
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8f97dd8863
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adding white effect on bombs
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2021-06-16 16:13:36 +02:00 |
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Clément Le Bihan
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da8b7fe4c3
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shader modifs
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2021-06-16 14:16:05 +02:00 |
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Clément Le Bihan
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b6aa3f184a
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adding texture on shader
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2021-06-16 11:13:02 +02:00 |
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Clément Le Bihan
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e135d89add
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explosion effect is looking nice
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2021-06-16 10:50:24 +02:00 |
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Clément Le Bihan
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e9e389374b
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adding lonely option for shaders and adding a BombExplosionShaderComponent.cpp to save data
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2021-06-16 10:30:10 +02:00 |
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Clément Le Bihan
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1fad8de0ca
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modif shaders callback (adding dtime)
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2021-06-16 01:23:59 +02:00 |
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Clément Le Bihan
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a2039eb639
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adding perlin noise shaders
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2021-06-16 00:10:58 +02:00 |
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Clément Le Bihan
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8a729414f5
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adding shaders assets
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2021-06-08 12:46:09 +02:00 |
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