arthur.jamet
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63a77a61b4
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fix fullscreen resolution
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2021-06-17 14:37:16 +02:00 |
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arthur.jamet
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7fcdd05de6
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add fullscreen toggle
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2021-06-16 21:18:45 +02:00 |
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arthur.jamet
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0d63fbab6c
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win size
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2021-06-16 11:52:32 +02:00 |
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arthur.jamet
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e4209c3ca2
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fix merge + convert audio ressources + add sounds/music to scenes
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2021-06-09 15:21:00 +02:00 |
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arthur.jamet
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783704d11e
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fix sound asset
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2021-06-08 19:17:12 +02:00 |
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arthur.jamet
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29690b3744
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fix button for pause menu opening
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2021-06-08 16:21:03 +02:00 |
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arthur.jamet
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1e5d97f831
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settings: minux/plus inverted
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2021-06-08 16:00:30 +02:00 |
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arthur.jamet
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5fff4dce9f
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skelton of pause menu
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2021-06-08 14:30:57 +02:00 |
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arthur.jamet
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8691b7cdfb
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disable debug on startup
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2021-06-08 12:15:33 +02:00 |
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TrueBabyChaise
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57fd7fbbfa
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merge develop in music_component
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2021-06-08 09:48:35 +02:00 |
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arthur.jamet
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5bba1f68e8
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now use texture instead of images
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2021-06-07 15:18:28 +02:00 |
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arthur.jamet
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9218ebe4dc
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when window context is loaded, audio device is initialized
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2021-06-07 12:37:30 +02:00 |
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arthur.jamet
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d7a65c7d45
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pull from develop + fix merge + add optimization flag
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2021-06-04 15:06:01 +02:00 |
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arthur.jamet
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f357eccd09
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merging from develpo
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2021-06-02 19:39:29 +02:00 |
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arthur.jamet
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34cbe24c19
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remove unwanted defines + upade encapsulation for window drawing function
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2021-06-02 17:54:16 +02:00 |
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arthur.jamet
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ef0c323d94
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addition + correct drawing modes
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2021-06-02 14:33:52 +02:00 |
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Arthi-chaud
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da7d103cb9
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Merge pull request #86 from AnonymusRaccoon/renderer
model now use shared ptr + cache system to spare memory
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2021-06-01 14:09:53 +02:00 |
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arthur.jamet
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573ab3fd92
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add fps limit on window at construction
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2021-06-01 13:40:43 +02:00 |
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arthur.jamet
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39deddcc91
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image have been enhance, so it can now be drawn on a window
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2021-05-31 21:59:54 +02:00 |
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Zoe Roux
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a8d7b077a2
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Fixing movements
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2021-05-31 11:20:31 +02:00 |
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Zoe Roux
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826ed80a97
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Fixing display loop
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2021-05-27 17:57:34 +02:00 |
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Zoe Roux
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a26725f5a5
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alalalallalalllala
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2021-05-27 16:37:22 +02:00 |
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arthur.jamet
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5469b6f169
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model is now a 3D drawable
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2021-05-27 15:46:18 +02:00 |
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arthur.jamet
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4c659439e3
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model is now a 3D drawable
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2021-05-27 17:39:03 +02:00 |
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Clément Le Bihan
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b2659c3272
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change window draw function to IDrawable
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2021-05-26 16:38:27 +02:00 |
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arthur.jamet
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0b23b9c5cb
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fix namespaces + assets
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2021-05-25 14:21:31 +02:00 |
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arthur.jamet
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5c78a4bd07
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assets for player
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2021-05-25 14:06:57 +02:00 |
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Clément Le Bihan
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7bab6e8b55
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Merge branch 'renderer' into animations
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2021-05-23 18:27:34 +02:00 |
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arthur.jamet
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23a87c1832
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using constexpr for constant default letter spacing
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2021-05-23 17:08:04 +02:00 |
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arthur.jamet
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66c33b403c
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creation of animation containers
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2021-05-22 11:55:44 +02:00 |
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arthur.jamet
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c46c0bccd9
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better management of drawing/display states for window
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2021-05-22 01:47:45 +02:00 |
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arthur.jamet
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023890fd05
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more conversion operator to avoid extracting data methods
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2021-05-22 00:59:54 +02:00 |
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arthur.jamet
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f0c10aade6
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vector are now proper struct, including conversion functions
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2021-05-22 00:43:31 +02:00 |
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arthur.jamet
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dd128b8b97
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fix indentation, now using tabs
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2021-05-21 23:50:54 +02:00 |
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Clément Le Bihan
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8323639e4f
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resetting getter not const (due to poor lib design)
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2021-05-21 16:30:53 +02:00 |
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Clément Le Bihan
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688b5d992d
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fixing image getter not const and adding the window flags and icon support
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2021-05-21 16:09:18 +02:00 |
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arthur.jamet
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e4bd77197a
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singleton for window
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2021-05-21 12:38:10 +02:00 |
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arthur.jamet
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1f13756500
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sources and include in the same folder
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2021-05-21 09:48:13 +02:00 |
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