The system that allow the text of the ui to display current values.
Definition: BonusUISystem.hpp:15
BonusUISystem(WAL::Wal &wal)
A default constructor.
Definition: BonusUISystem.cpp:9
Definition: AnimationsComponent.cpp:9
The main WAL class, it is used to setup and run the ECS.
Definition: Wal.hpp:27
A base system of WAL.
Definition: System.hpp:22
void onFixedUpdate(WAL::ViewEntity< StatComponent, Drawable2DComponent > &entity) override
Definition: BonusUISystem.cpp:13
BonusUISystem & operator=(const BonusUISystem &)=delete
A bomb holder system is not assignable.
~BonusUISystem() override=default
A default destructor.