Bomberman
RAY::Texture Member List

This is the complete list of members for RAY::Texture, including all inherited members.

__pad0__RAY::Textureprivate
_colorRAY::Drawables::ADrawable2Dprotected
_dimensionsRAY::Drawables::Drawables2D::Rectangleprotected
_positionRAY::Drawables::ADrawable2Dprotected
_resourcePathRAY::Textureprivate
_rotationRAY::Drawables::ADrawable2Dprotected
_scaleRAY::Drawables::ADrawable2Dprotected
_textureRAY::Textureprivate
_texturesCacheRAY::Textureprivatestatic
ADrawable2D(const Vector2 &position, const RAY::Color &color, float scale=1, float rotation=0)RAY::Drawables::ADrawable2D
ADrawable2D(int x, int y, const RAY::Color &color, float scale=1, float rotation=0)RAY::Drawables::ADrawable2D
ADrawable2D(const ADrawable2D &)=defaultRAY::Drawables::ADrawable2D
drawOn(RAY::Window &) overrideRAY::Texturevirtual
RAY::Drawables::Drawables2D::Rectangle::drawOn(RAY::Image &image) overrideRAY::Drawables::Drawables2D::Rectanglevirtual
getColor(void) constRAY::Drawables::ADrawable2D
getDimensions(void)RAY::Drawables::Drawables2D::Rectangle
getHeight(void) constRAY::Drawables::Drawables2D::Rectangle
getPosition(void) constRAY::Drawables::ADrawable2D
getResourcePath() constRAY::Texture
getScale() constRAY::Drawables::ADrawable2D
getWidth(void) constRAY::Drawables::Drawables2D::Rectangle
incrementHeight(float height)RAY::Drawables::Drawables2D::Rectangle
incrementWidth(float width)RAY::Drawables::Drawables2D::Rectangle
operator=(const Texture &)=defaultRAY::Texture
RAY::Drawables::Drawables2D::Rectangle::operator=(const Rectangle &)=defaultRAY::Drawables::Drawables2D::Rectangle
Rectangle(const Vector2 &position, const Vector2 &dimensions, const Color &color=WHITE, float scale=1, float rotation=0)RAY::Drawables::Drawables2D::Rectangle
Rectangle(int x, int y, int width, int height, const Color &color=WHITE)RAY::Drawables::Drawables2D::Rectangle
Rectangle(const Rectangle &)=defaultRAY::Drawables::Drawables2D::Rectangle
setColor(const Color &color)RAY::Drawables::ADrawable2D
setDimensions(const Vector2 &dimensions)RAY::Drawables::Drawables2D::Rectangle
setDimensions(float x, float y)RAY::Drawables::Drawables2D::Rectangle
setHeight(float height)RAY::Drawables::Drawables2D::Rectangle
setPosition(const Vector2 &position)RAY::Drawables::ADrawable2D
setPosition(int x, int y)RAY::Drawables::ADrawable2D
setScale(float scale)RAY::Drawables::ADrawable2D
setWidth(float width)RAY::Drawables::Drawables2D::Rectangle
Texture(const std::string &filename, bool lonely=false, float scale=1, float rotation=0)RAY::Textureexplicit
Texture()RAY::Texture
Texture(const Texture &)=defaultRAY::Texture
Texture(const Image &)RAY::Texture
unload()RAY::Texture
use(const std::string &filename)RAY::Texture
~ADrawable2D() override=defaultRAY::Drawables::ADrawable2D
~IDrawable()=defaultRAY::Drawables::IDrawablevirtual
~Rectangle() override=defaultRAY::Drawables::Drawables2D::Rectangle
~Texture() override=defaultRAY::Texture