// // Created by cbihan on 16/06/2021. // #include "BombExplosionShaderComponent.hpp" namespace BBM { BombExplosionShaderComponent::BombExplosionShaderComponent(WAL::Entity &entity) : Component(entity) { } WAL::Component *BombExplosionShaderComponent::clone(WAL::Entity &entity) const { return new BombExplosionShaderComponent(this->_entity); } }