// // Created by hbenjamin on 07/06/2021. // #include "LevitateComponent.hpp" namespace BBM { LevitateComponent::LevitateComponent(WAL::Entity &entity) : WAL::Component(entity), y() {} LevitateComponent::LevitateComponent(WAL::Entity &entity, float entityY) : WAL::Component(entity), y(entityY) {} WAL::Component *LevitateComponent::clone(WAL::Entity &entity) const { return new LevitateComponent(entity); } } // namespace BMM