// // Created by Zoe Roux on 2021-05-14. // #include #include "Wal.hpp" namespace WAL { SceneManager &WAL::getSceneManger() { return this->_scenes; } void WAL::run() { auto lastTick = std::chrono::steady_clock::now(); while (!this->_shouldClose) { auto now = std::chrono::steady_clock::now(); auto dtime = now - lastTick; lastTick = now; // see https://gist.github.com/mariobadr/673bbd5545242fcf9482 } } }