// // Created by Zoe Roux on 5/24/21. // #pragma once #include namespace BBM { //! @brief The system handling GridCenteredComponent class GridCenteredSystem : public WAL::System { public: void onFixedUpdate(Entity &entity) override; //! @brief A default constructor GridCenteredSystem(); //! @brief A GridCenteredSystem is copyable. GridCenteredSystem(const GridCenteredSystem &) = default; //! @brief A default destructor ~GridCenteredSystem() override = default; //! @brief A GridCenteredSystem is assignable GridCenteredSystem &operator=(const GridCenteredSystem &) = default; }; }