// // Created by Zoe Roux on 6/11/21. // #include "LobbyComponent.hpp" namespace BBM { LobbyComponent::LobbyComponent(WAL::Entity &entity, int playerID, WAL::Entity &readyButton, WAL::Entity &coloredTile) : WAL::Component(entity), playerID(playerID), readyButton(readyButton), coloredTile(coloredTile) {} WAL::Component *LobbyComponent::clone(WAL::Entity &entity) const { return new LobbyComponent(entity, this->playerID, this->readyButton, this->coloredTile); } }