Files
Bomberman/Wal_8hpp_source.html
2021-06-26 11:31:13 +00:00

276 lines
39 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.17"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Bomberman: lib/wal/sources/Wal.hpp Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Bomberman
</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.17 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
var searchBox = new SearchBox("searchBox", "search",false,'Search');
/* @license-end */
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(function() {
initMenu('',true,false,'search.php','Search');
$(document).ready(function() { init_search(); });
});
/* @license-end */</script>
<div id="main-nav"></div>
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="dir_97aefd0d527b934f1d99a682da8fe6a9.html">lib</a></li><li class="navelem"><a class="el" href="dir_0b4831311044d013096ae27e916683ee.html">wal</a></li><li class="navelem"><a class="el" href="dir_d2f550de4c275647d2c0a50b557bd3a7.html">sources</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="headertitle">
<div class="title">Wal.hpp</div> </div>
</div><!--header-->
<div class="contents">
<a href="Wal_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">//</span></div>
<div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment">// Created by Zoe Roux on 2021-05-14.</span></div>
<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">//</span></div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160; </div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160; </div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160; </div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="preprocessor">#include &lt;utility&gt;</span></div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="preprocessor">#include &lt;memory&gt;</span></div>
<div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;typeinfo&gt;</span></div>
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="WalError_8hpp.html">Exception/WalError.hpp</a>&quot;</span></div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="ISystem_8hpp.html">System/ISystem.hpp</a>&quot;</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="Callback_8hpp.html">Models/Callback.hpp</a>&quot;</span></div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="Scene_8hpp.html">Scene/Scene.hpp</a>&quot;</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; </div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#if defined(PLATFORM_WEB)</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#include &lt;emscripten/emscripten.h&gt;</span></div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; </div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceWAL.html">WAL</a></div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;{</div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keyword">class </span>Entity;</div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; </div>
<div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html"> 27</a></span>&#160; <span class="keyword">class </span><a class="code" href="classWAL_1_1Wal.html">Wal</a></div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; {</div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keyword">private</span>:</div>
<div class="line"><a name="l00031"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#aacca786a5a42626d1648d890acc0dc46"> 31</a></span>&#160; std::vector&lt;std::unique_ptr&lt;ISystem&gt;&gt; <a class="code" href="classWAL_1_1Wal.html#aacca786a5a42626d1648d890acc0dc46">_systems</a> = {};</div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; </div>
<div class="line"><a name="l00034"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#acc8802299052ca2a9158c4a284382fea"> 34</a></span>&#160; std::shared_ptr&lt;Scene&gt; <a class="code" href="classWAL_1_1Wal.html#acc8802299052ca2a9158c4a284382fea">_scene</a>;</div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; </div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div>
<div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#a505b43e4b974a9e3a82898307362ebe4"> 41</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classWAL_1_1Wal.html#a505b43e4b974a9e3a82898307362ebe4">_run</a>(<span class="keyword">const</span> <a class="code" href="classWAL_1_1Callback.html">Callback&lt;Wal &amp;, T &amp;&gt;</a> &amp;callback, T state = T())</div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; {</div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; <span class="keyword">auto</span> lastTick = std::chrono::steady_clock::now();</div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; std::chrono::nanoseconds fBehind(0);</div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; </div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; <span class="keywordflow">while</span> (!this-&gt;<a class="code" href="classWAL_1_1Wal.html#a45a63cfffeb01e0bc978be48b8054478">shouldClose</a>) {</div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <span class="keyword">auto</span> now = std::chrono::steady_clock::now();</div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; std::chrono::nanoseconds dtime = now - lastTick;</div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; fBehind += dtime;</div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; lastTick = now;</div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; </div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; <span class="keywordflow">while</span> (fBehind &gt; <a class="code" href="classWAL_1_1Wal.html#a8e77e2c54f418a597f63620b9020d729">Wal::timestep</a>) {</div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; fBehind -= <a class="code" href="classWAL_1_1Wal.html#a8e77e2c54f418a597f63620b9020d729">Wal::timestep</a>;</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;system : this-&gt;_systems)</div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; system-&gt;fixedUpdate();</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; }</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;system : this-&gt;_systems)</div>
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; system-&gt;update(dtime);</div>
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; this-&gt;_scene-&gt;applyChanges();</div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; callback(*<span class="keyword">this</span>, state);</div>
<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; }</div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; }</div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; </div>
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160;<span class="preprocessor">#if defined(PLATFORM_WEB)</span></div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; <span class="keyword">static</span> <span class="keywordtype">void</span> _runIteration(<span class="keywordtype">void</span> *param)</div>
<div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; {</div>
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; <span class="keyword">static</span> <span class="keyword">auto</span> [wal, callback, state] = *<span class="keyword">reinterpret_cast&lt;</span>std::tuple&lt;Wal &amp;, const Callback&lt;Wal &amp;, T &amp;&gt; &amp;, T &amp;<span class="keyword">&gt;</span> *&gt;(param);</div>
<div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; <span class="keyword">static</span> <span class="keyword">auto</span> lastTick = std::chrono::steady_clock::now();</div>
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <span class="keyword">static</span> std::chrono::nanoseconds fBehind(0);</div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; </div>
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; <span class="keyword">auto</span> now = std::chrono::steady_clock::now();</div>
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; std::chrono::nanoseconds dtime = now - lastTick;</div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; fBehind += dtime;</div>
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; lastTick = now;</div>
<div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; <span class="keywordflow">while</span> (fBehind &gt; <a class="code" href="classWAL_1_1Wal.html#a8e77e2c54f418a597f63620b9020d729">Wal::timestep</a>) {</div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; fBehind -= <a class="code" href="classWAL_1_1Wal.html#a8e77e2c54f418a597f63620b9020d729">Wal::timestep</a>;</div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;system : wal._systems)</div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; system-&gt;fixedUpdate();</div>
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; }</div>
<div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;system : wal._systems)</div>
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; system-&gt;update(dtime);</div>
<div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; wal._scene-&gt;applyChanges();</div>
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; callback(wal, state);</div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; }</div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; <span class="keyword">public</span>:</div>
<div class="line"><a name="l00089"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#a45a63cfffeb01e0bc978be48b8054478"> 89</a></span>&#160; <span class="keywordtype">bool</span> <a class="code" href="classWAL_1_1Wal.html#a45a63cfffeb01e0bc978be48b8054478">shouldClose</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00091"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#a8e77e2c54f418a597f63620b9020d729"> 91</a></span>&#160; <span class="keyword">static</span> constexpr std::chrono::nanoseconds <a class="code" href="classWAL_1_1Wal.html#a8e77e2c54f418a597f63620b9020d729">timestep</a> = std::chrono::milliseconds(32);</div>
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; </div>
<div class="line"><a name="l00094"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#afcee9d67a8530cc86d40b2de999f91bf"> 94</a></span>&#160; std::shared_ptr&lt;Scene&gt; <a class="code" href="classWAL_1_1Wal.html#afcee9d67a8530cc86d40b2de999f91bf">getScene</a>()<span class="keyword"> const</span></div>
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;<span class="keyword"> </span>{</div>
<div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; <span class="keywordflow">return</span> this-&gt;<a class="code" href="classWAL_1_1Wal.html#acc8802299052ca2a9158c4a284382fea">_scene</a>;</div>
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160; }</div>
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; </div>
<div class="line"><a name="l00100"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#ad4d0cfe9ad33241cb9eb4c9e5c8112fa"> 100</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classWAL_1_1Wal.html#ad4d0cfe9ad33241cb9eb4c9e5c8112fa">changeScene</a>(std::shared_ptr&lt;Scene&gt; newScene)</div>
<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; {</div>
<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160; <span class="keywordflow">if</span> (this-&gt;_scene) {</div>
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;entity : this-&gt;_scene-&gt;getEntities()) {</div>
<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;cmp : entity._components)</div>
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160; cmp.second-&gt;onStop();</div>
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; }</div>
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; }</div>
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; this-&gt;_scene = std::move(newScene);</div>
<div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;entity : this-&gt;_scene-&gt;getEntities()) {</div>
<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span> &amp;cmp : entity._components)</div>
<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; cmp.second-&gt;onStart();</div>
<div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160; }</div>
<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160; }</div>
<div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; </div>
<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, <span class="keyword">class </span>...Types&gt;</div>
<div class="line"><a name="l00118"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#aea455d51b82283da1885e67c2aeea861"> 118</a></span>&#160; <a class="code" href="classWAL_1_1Wal.html">Wal</a> &amp;<a class="code" href="classWAL_1_1Wal.html#aea455d51b82283da1885e67c2aeea861">addSystem</a>(Types &amp;&amp;...params)</div>
<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160; {</div>
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; <span class="keyword">const</span> std::type_info &amp;type = <span class="keyword">typeid</span>(T);</div>
<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; <span class="keyword">auto</span> existing = std::find_if(this-&gt;_systems.begin(), this-&gt;_systems.end(), [&amp;type] (<span class="keyword">auto</span> &amp;sys) {</div>
<div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; return typeid(*sys) == type;</div>
<div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160; });</div>
<div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; <span class="keywordflow">if</span> (existing != this-&gt;_systems.end())</div>
<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160; <span class="keywordflow">throw</span> <a class="code" href="classWAL_1_1DuplicateError.html">DuplicateError</a>(<span class="stringliteral">&quot;A system of the type \&quot;&quot;</span> + std::string(type.name()) + <span class="stringliteral">&quot;\&quot; already exists.&quot;</span>);</div>
<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160; this-&gt;_systems.push_back(std::make_unique&lt;T&gt;(*<span class="keyword">this</span>, std::forward&lt;Types&gt;(params)...));</div>
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; }</div>
<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160; </div>
<div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div>
<div class="line"><a name="l00133"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#a0c111817ce73593786509e1c30e5461a"> 133</a></span>&#160; <a class="code" href="classWAL_1_1Wal.html">Wal</a> &amp;<a class="code" href="classWAL_1_1Wal.html#a0c111817ce73593786509e1c30e5461a">addSystem</a>(<span class="keyword">const</span> T &amp;system)</div>
<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160; {</div>
<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160; <span class="keyword">const</span> std::type_info &amp;type = <span class="keyword">typeid</span>(T);</div>
<div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160; <span class="keyword">auto</span> existing = std::find_if(this-&gt;_systems.begin(), this-&gt;_systems.end(), [&amp;type] (<span class="keyword">auto</span> &amp;sys) {</div>
<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160; return typeid(*sys) == type;</div>
<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160; });</div>
<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; <span class="keywordflow">if</span> (existing != this-&gt;_systems.end())</div>
<div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160; <span class="keywordflow">throw</span> <a class="code" href="classWAL_1_1DuplicateError.html">DuplicateError</a>(<span class="stringliteral">&quot;A system of the type \&quot;&quot;</span> + std::string(type.name()) + <span class="stringliteral">&quot;\&quot; already exists.&quot;</span>);</div>
<div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160; this-&gt;_systems.push_back(std::make_unique&lt;T&gt;(system));</div>
<div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160; }</div>
<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160; </div>
<div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div>
<div class="line"><a name="l00148"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#a6ec9044ef7e8a200bd1e0334d1c192ec"> 148</a></span>&#160; T &amp;<a class="code" href="classWAL_1_1Wal.html#a6ec9044ef7e8a200bd1e0334d1c192ec">getSystem</a>()</div>
<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160; {</div>
<div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160; <span class="keyword">const</span> std::type_info &amp;type = <span class="keyword">typeid</span>(T);</div>
<div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; <span class="keyword">auto</span> existing = std::find_if(this-&gt;_systems.begin(), this-&gt;_systems.end(), [&amp;type] (<span class="keyword">auto</span> &amp;sys) {</div>
<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160; return typeid(*sys) == type;</div>
<div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160; });</div>
<div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160; <span class="keywordflow">if</span> (existing == this-&gt;_systems.end())</div>
<div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; <span class="keywordflow">throw</span> <a class="code" href="classWAL_1_1NotFoundError.html">NotFoundError</a>(<span class="stringliteral">&quot;A system of the type \&quot;&quot;</span> + std::string(type.name()) + <span class="stringliteral">&quot;\&quot; could not be found.&quot;</span>);</div>
<div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">static_cast&lt;</span>T *<span class="keyword">&gt;</span>(existing-&gt;get());</div>
<div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; }</div>
<div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; </div>
<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div>
<div class="line"><a name="l00161"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#a8ba20195595548cefcd928e58e20dddc"> 161</a></span>&#160; <a class="code" href="classWAL_1_1Wal.html">Wal</a> &amp;<a class="code" href="classWAL_1_1Wal.html#a8ba20195595548cefcd928e58e20dddc">removeSystem</a>()</div>
<div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160; {</div>
<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160; <span class="keyword">const</span> std::type_info &amp;type = <span class="keyword">typeid</span>(T);</div>
<div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160; <span class="keyword">auto</span> existing = std::find_if(this-&gt;_systems.begin(), this-&gt;_systems.end(), [&amp;type] (<span class="keyword">auto</span> &amp;sys) {</div>
<div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160; return typeid(*sys) == type;</div>
<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; });</div>
<div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160; <span class="keywordflow">if</span> (existing == this-&gt;_systems.end())</div>
<div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160; <span class="keywordflow">throw</span> <a class="code" href="classWAL_1_1NotFoundError.html">NotFoundError</a>(<span class="stringliteral">&quot;No system could be found with the type \&quot;&quot;</span> + std::string(type.name()) + <span class="stringliteral">&quot;\&quot;.&quot;</span>);</div>
<div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160; this-&gt;_systems.erase(existing);</div>
<div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div>
<div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160; }</div>
<div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160; </div>
<div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div>
<div class="line"><a name="l00178"></a><span class="lineno"><a class="line" href="classWAL_1_1Wal.html#a353969c3c8f5d630ec3944bfa9d36c6d"> 178</a></span>&#160; <span class="keywordtype">void</span> <a class="code" href="classWAL_1_1Wal.html#a353969c3c8f5d630ec3944bfa9d36c6d">run</a>(<span class="keyword">const</span> <a class="code" href="classWAL_1_1Callback.html">Callback&lt;Wal &amp;, T &amp;&gt;</a> &amp;callback, T state = T())</div>
<div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160; {</div>
<div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160;<span class="preprocessor"> #if defined(PLATFORM_WEB)</span></div>
<div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160; std::tuple&lt;Wal &amp;, const Callback&lt;Wal &amp;, T &amp;&gt; &amp;, T &amp;&gt; iterationParams(*<span class="keyword">this</span>, callback, state);</div>
<div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160; <span class="keywordflow">return</span> emscripten_set_main_loop_arg((em_arg_callback_func)_runIteration&lt;T&gt;, (<span class="keywordtype">void</span> *)&amp;iterationParams, 0, 1);</div>
<div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160;<span class="preprocessor"> #else</span></div>
<div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160; <span class="keywordflow">return</span> this-&gt;<a class="code" href="classWAL_1_1Wal.html#a505b43e4b974a9e3a82898307362ebe4">_run</a>(callback, state);</div>
<div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160;<span class="preprocessor"> #endif</span></div>
<div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160; }</div>
<div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160; </div>
<div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160; <a class="code" href="classWAL_1_1Wal.html#adf404c6d2ff9bc7432a056af949355cd">Wal</a>() = <span class="keywordflow">default</span>;</div>
<div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160; <a class="code" href="classWAL_1_1Wal.html#adf404c6d2ff9bc7432a056af949355cd">Wal</a>(<span class="keyword">const</span> <a class="code" href="classWAL_1_1Wal.html">Wal</a> &amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00193"></a><span class="lineno"> 193</span>&#160; <a class="code" href="classWAL_1_1Wal.html#a3ab87bee9d53b34a9156c832af10e377">~Wal</a>() = <span class="keywordflow">default</span>;</div>
<div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160; <a class="code" href="classWAL_1_1Wal.html">Wal</a> &amp;<a class="code" href="classWAL_1_1Wal.html#ae636444e8f9051232e17e1456c9c4a7d">operator=</a>(<span class="keyword">const</span> <a class="code" href="classWAL_1_1Wal.html">Wal</a> &amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00196"></a><span class="lineno"> 196</span>&#160; };</div>
<div class="line"><a name="l00197"></a><span class="lineno"> 197</span>&#160;} <span class="comment">// namespace WAL</span></div>
</div><!-- fragment --></div><!-- contents -->
<div class="ttc" id="aclassWAL_1_1Wal_html_acc8802299052ca2a9158c4a284382fea"><div class="ttname"><a href="classWAL_1_1Wal.html#acc8802299052ca2a9158c4a284382fea">WAL::Wal::_scene</a></div><div class="ttdeci">std::shared_ptr&lt; Scene &gt; _scene</div><div class="ttdoc">The scene that contains entities.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:34</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a8ba20195595548cefcd928e58e20dddc"><div class="ttname"><a href="classWAL_1_1Wal.html#a8ba20195595548cefcd928e58e20dddc">WAL::Wal::removeSystem</a></div><div class="ttdeci">Wal &amp; removeSystem()</div><div class="ttdoc">Remove a system using it's type.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:161</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a45a63cfffeb01e0bc978be48b8054478"><div class="ttname"><a href="classWAL_1_1Wal.html#a45a63cfffeb01e0bc978be48b8054478">WAL::Wal::shouldClose</a></div><div class="ttdeci">bool shouldClose</div><div class="ttdoc">True if the engine should close after the end of the current tick.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:89</div></div>
<div class="ttc" id="anamespaceWAL_html"><div class="ttname"><a href="namespaceWAL.html">WAL</a></div><div class="ttdef"><b>Definition:</b> Component.cpp:7</div></div>
<div class="ttc" id="aCallback_8hpp_html"><div class="ttname"><a href="Callback_8hpp.html">Callback.hpp</a></div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_afcee9d67a8530cc86d40b2de999f91bf"><div class="ttname"><a href="classWAL_1_1Wal.html#afcee9d67a8530cc86d40b2de999f91bf">WAL::Wal::getScene</a></div><div class="ttdeci">std::shared_ptr&lt; Scene &gt; getScene() const</div><div class="ttdoc">Retrieve the current scene.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:94</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a353969c3c8f5d630ec3944bfa9d36c6d"><div class="ttname"><a href="classWAL_1_1Wal.html#a353969c3c8f5d630ec3944bfa9d36c6d">WAL::Wal::run</a></div><div class="ttdeci">void run(const Callback&lt; Wal &amp;, T &amp; &gt; &amp;callback, T state=T())</div><div class="ttdoc">Start the game loop.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:178</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html"><div class="ttname"><a href="classWAL_1_1Wal.html">WAL::Wal</a></div><div class="ttdoc">The main WAL class, it is used to setup and run the ECS.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:27</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_aea455d51b82283da1885e67c2aeea861"><div class="ttname"><a href="classWAL_1_1Wal.html#aea455d51b82283da1885e67c2aeea861">WAL::Wal::addSystem</a></div><div class="ttdeci">Wal &amp; addSystem(Types &amp;&amp;...params)</div><div class="ttdoc">Create a new system in place.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:118</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_aacca786a5a42626d1648d890acc0dc46"><div class="ttname"><a href="classWAL_1_1Wal.html#aacca786a5a42626d1648d890acc0dc46">WAL::Wal::_systems</a></div><div class="ttdeci">std::vector&lt; std::unique_ptr&lt; ISystem &gt; &gt; _systems</div><div class="ttdoc">The list of registered systems.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:31</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_adf404c6d2ff9bc7432a056af949355cd"><div class="ttname"><a href="classWAL_1_1Wal.html#adf404c6d2ff9bc7432a056af949355cd">WAL::Wal::Wal</a></div><div class="ttdeci">Wal()=default</div><div class="ttdoc">A default constructor.</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a3ab87bee9d53b34a9156c832af10e377"><div class="ttname"><a href="classWAL_1_1Wal.html#a3ab87bee9d53b34a9156c832af10e377">WAL::Wal::~Wal</a></div><div class="ttdeci">~Wal()=default</div><div class="ttdoc">A default destructor.</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a0c111817ce73593786509e1c30e5461a"><div class="ttname"><a href="classWAL_1_1Wal.html#a0c111817ce73593786509e1c30e5461a">WAL::Wal::addSystem</a></div><div class="ttdeci">Wal &amp; addSystem(const T &amp;system)</div><div class="ttdoc">Add a system by copy.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:133</div></div>
<div class="ttc" id="aclassWAL_1_1Callback_html"><div class="ttname"><a href="classWAL_1_1Callback.html">WAL::Callback</a></div><div class="ttdoc">A callback where you can subscribe to and emit it.</div><div class="ttdef"><b>Definition:</b> Callback.hpp:16</div></div>
<div class="ttc" id="aWalError_8hpp_html"><div class="ttname"><a href="WalError_8hpp.html">WalError.hpp</a></div></div>
<div class="ttc" id="aISystem_8hpp_html"><div class="ttname"><a href="ISystem_8hpp.html">ISystem.hpp</a></div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a8e77e2c54f418a597f63620b9020d729"><div class="ttname"><a href="classWAL_1_1Wal.html#a8e77e2c54f418a597f63620b9020d729">WAL::Wal::timestep</a></div><div class="ttdeci">static constexpr std::chrono::nanoseconds timestep</div><div class="ttdoc">The time between each fixed update.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:91</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a6ec9044ef7e8a200bd1e0334d1c192ec"><div class="ttname"><a href="classWAL_1_1Wal.html#a6ec9044ef7e8a200bd1e0334d1c192ec">WAL::Wal::getSystem</a></div><div class="ttdeci">T &amp; getSystem()</div><div class="ttdoc">Get a system of a specific type.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:148</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_a505b43e4b974a9e3a82898307362ebe4"><div class="ttname"><a href="classWAL_1_1Wal.html#a505b43e4b974a9e3a82898307362ebe4">WAL::Wal::_run</a></div><div class="ttdeci">void _run(const Callback&lt; Wal &amp;, T &amp; &gt; &amp;callback, T state=T())</div><div class="ttdoc">Start the game loop.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:41</div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_ad4d0cfe9ad33241cb9eb4c9e5c8112fa"><div class="ttname"><a href="classWAL_1_1Wal.html#ad4d0cfe9ad33241cb9eb4c9e5c8112fa">WAL::Wal::changeScene</a></div><div class="ttdeci">void changeScene(std::shared_ptr&lt; Scene &gt; newScene)</div><div class="ttdoc">Change the current scene.</div><div class="ttdef"><b>Definition:</b> Wal.hpp:100</div></div>
<div class="ttc" id="aScene_8hpp_html"><div class="ttname"><a href="Scene_8hpp.html">Scene.hpp</a></div></div>
<div class="ttc" id="aclassWAL_1_1Wal_html_ae636444e8f9051232e17e1456c9c4a7d"><div class="ttname"><a href="classWAL_1_1Wal.html#ae636444e8f9051232e17e1456c9c4a7d">WAL::Wal::operator=</a></div><div class="ttdeci">Wal &amp; operator=(const Wal &amp;)=delete</div><div class="ttdoc">A WAL can't be assigned.</div></div>
<div class="ttc" id="aclassWAL_1_1NotFoundError_html"><div class="ttname"><a href="classWAL_1_1NotFoundError.html">WAL::NotFoundError</a></div><div class="ttdoc">An exception informing the user that something could not be found.</div><div class="ttdef"><b>Definition:</b> WalError.hpp:43</div></div>
<div class="ttc" id="aclassWAL_1_1DuplicateError_html"><div class="ttname"><a href="classWAL_1_1DuplicateError.html">WAL::DuplicateError</a></div><div class="ttdoc">An exception informing the user that something already exists.</div><div class="ttdef"><b>Definition:</b> WalError.hpp:29</div></div>
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.17
</small></address>
</body>
</html>