Files
Bomberman/functions_c.html
2021-06-26 11:31:13 +00:00

273 lines
15 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.17"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Bomberman: Class Members</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Bomberman
</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.17 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
var searchBox = new SearchBox("searchBox", "search",false,'Search');
/* @license-end */
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(function() {
initMenu('',true,false,'search.php','Search');
$(document).ready(function() { init_search(); });
});
/* @license-end */</script>
<div id="main-nav"></div>
</div><!-- top -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div class="contents">
<div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>
<h3><a id="index_c"></a>- c -</h3><ul>
<li>Cache()
: <a class="el" href="classRAY_1_1Cache.html#a1b91093efcb811a7ca931d207b3ef788">RAY::Cache&lt; T &gt;</a>
, <a class="el" href="classRAY_1_1Cache_3_1_1ModelAnimation_01_4.html#ae563c060fbbd0db84fc195acfa96d9fa">RAY::Cache&lt;::ModelAnimation &gt;</a>
, <a class="el" href="classRAY_1_1Cache_3_1_1Shader_01_4.html#a67745d3b24fe685a135a4bc49e7a622e">RAY::Cache&lt;::Shader &gt;</a>
</li>
<li>callback
: <a class="el" href="classBBM_1_1TimerComponent.html#a17a4b756f83895450b3aaee03ead5129">BBM::TimerComponent</a>
</li>
<li>Callback()
: <a class="el" href="classWAL_1_1Callback.html#a5d957e6ca965a021f812cdd5a884b4ad">WAL::Callback&lt; Types &gt;</a>
</li>
<li>callFunction()
: <a class="el" href="classLuaG_1_1State.html#a736a87668a62b41630e54ad12537be6f">LuaG::State</a>
</li>
<li>Camera2D()
: <a class="el" href="classRAY_1_1Camera_1_1Camera2D.html#aae4ef6a617daf167cbaf7a5127acf8c5">RAY::Camera::Camera2D</a>
</li>
<li>Camera3D()
: <a class="el" href="classRAY_1_1Camera_1_1Camera3D.html#a3e0c250010cb35b1081d72c7ebbe2b67">RAY::Camera::Camera3D</a>
</li>
<li>CameraComponent()
: <a class="el" href="classBBM_1_1CameraComponent.html#a2a184a37a2a8553a2112f9f4a85dc5ce">BBM::CameraComponent</a>
</li>
<li>CameraSystem()
: <a class="el" href="classBBM_1_1CameraSystem.html#a50c87f9c3309b3a52affc4c398141535">BBM::CameraSystem</a>
</li>
<li>canPutBomb()
: <a class="el" href="classBBM_1_1LuaMap.html#a749ad05926b7579c0f36db1680619734">BBM::LuaMap</a>
</li>
<li>ceil()
: <a class="el" href="classBBM_1_1Vector3.html#a05a12e0acabab0ceded13522d860a9ed">BBM::Vector3&lt; T &gt;</a>
</li>
<li>changeScene()
: <a class="el" href="classWAL_1_1Wal.html#ad4d0cfe9ad33241cb9eb4c9e5c8112fa">WAL::Wal</a>
</li>
<li>Circle()
: <a class="el" href="classRAY_1_1Drawables_1_1Drawables2D_1_1Circle.html#a1779e1946bb56c7e7d6b8d1f6c5248f4">RAY::Drawables::Drawables2D::Circle</a>
, <a class="el" href="classRAY_1_1Drawables_1_1Drawables3D_1_1Circle.html#a4065a41561bd70af264b697c746514e4">RAY::Drawables::Drawables3D::Circle</a>
</li>
<li>cleanBreakable()
: <a class="el" href="classBBM_1_1MapGenerator.html#a1d3bf7355bf7296a257f6858a5f75681">BBM::MapGenerator</a>
</li>
<li>clear()
: <a class="el" href="classRAY_1_1Window.html#af62cc40cf64b65b9a38ebdac8298b8a3">RAY::Window</a>
</li>
<li>clearDanger()
: <a class="el" href="classBBM_1_1LuaMap.html#ae2336d685ea8d6220aeef1bd0ce74a8b">BBM::LuaMap</a>
</li>
<li>clock
: <a class="el" href="classBBM_1_1AlphaVarShaderComponent.html#ab2c55fd3967b19fbdbd325c385131cec">BBM::AlphaVarShaderComponent</a>
, <a class="el" href="classBBM_1_1BombExplosionShaderComponent.html#a022ba2ce89244d6b9b717d7e664f7380">BBM::BombExplosionShaderComponent</a>
, <a class="el" href="classBBM_1_1WhiteShaderComponent.html#afc45c888e10a75d372dd26acd96a479d">BBM::WhiteShaderComponent</a>
</li>
<li>clone()
: <a class="el" href="classBBM_1_1AlphaVarShaderComponent.html#a3ad8de6942cae3d91ac0f598cf170495">BBM::AlphaVarShaderComponent</a>
, <a class="el" href="classBBM_1_1AnimationsComponent.html#ab11abcdf13c666cffab59ef36ad303a4">BBM::AnimationsComponent</a>
, <a class="el" href="classBBM_1_1AnimatorComponent.html#a6fe4e92fd1fd34638028ef490b0148ca">BBM::AnimatorComponent</a>
, <a class="el" href="classBBM_1_1BasicBombComponent.html#ae39c8b28a5c65a4185059687bea3c559">BBM::BasicBombComponent</a>
, <a class="el" href="classBBM_1_1BombExplosionShaderComponent.html#a2e9d74facffa09c96a68c37f074acf75">BBM::BombExplosionShaderComponent</a>
, <a class="el" href="classBBM_1_1BombHolderComponent.html#ab207e58ae1fa6a1f207e492aba5afdf1">BBM::BombHolderComponent</a>
, <a class="el" href="classBBM_1_1BumperTimerComponent.html#a0db813914cd6b24de32d4d73140186bc">BBM::BumperTimerComponent</a>
, <a class="el" href="classBBM_1_1ButtonComponent.html#a48c2bfff77628639ebd6f8143261e875">BBM::ButtonComponent&lt; T &gt;</a>
, <a class="el" href="classBBM_1_1CameraComponent.html#aecd25f380910341e6388d1f75b5816e3">BBM::CameraComponent</a>
, <a class="el" href="classBBM_1_1CollisionComponent.html#a3100897500bc8640dc541e7ca8fe7e53">BBM::CollisionComponent</a>
, <a class="el" href="classBBM_1_1ColorComponent.html#aa5d9a64a42cea8190a95c6b0fef76fd1">BBM::ColorComponent</a>
, <a class="el" href="classBBM_1_1ControllableComponent.html#a1d5a3a725a11eb5b0303ef9bf30a2317">BBM::ControllableComponent</a>
, <a class="el" href="classBBM_1_1Drawable2DComponent.html#a0a2d90e754f54f2355cd7232c8518328">BBM::Drawable2DComponent</a>
, <a class="el" href="classBBM_1_1Drawable3DComponent.html#a23b678fa1e6924cf9c9a002f1f6c11de">BBM::Drawable3DComponent</a>
, <a class="el" href="classBBM_1_1GamepadComponent.html#a9236f1517e38c0941e87b174831e4600">BBM::GamepadComponent</a>
, <a class="el" href="classBBM_1_1GravityComponent.html#a7f42cc506d3aabb240f027d4c0da319c">BBM::GravityComponent</a>
, <a class="el" href="classBBM_1_1GridCenteredComponent.html#a8b4488a60c3c32f5cece4251acb46b35">BBM::GridCenteredComponent</a>
, <a class="el" href="classBBM_1_1HealthComponent.html#a7b306deb84464d098401a90d329d0e9b">BBM::HealthComponent</a>
, <a class="el" href="classBBM_1_1IAControllableComponent.html#add7ac0d860ba9381f3d7909ffd7c88b7">BBM::IAControllableComponent</a>
, <a class="el" href="classBBM_1_1IntroAnimationComponent.html#ae8f930885531b3e9928e14662f045f80">BBM::IntroAnimationComponent</a>
, <a class="el" href="classBBM_1_1KeyboardComponent.html#a981130e4ff1e3e3c732447a498482233">BBM::KeyboardComponent</a>
, <a class="el" href="classBBM_1_1LevitateComponent.html#aae1d48334f2bd23c45cb5744a7c900cb">BBM::LevitateComponent</a>
, <a class="el" href="classBBM_1_1LobbyComponent.html#a5f2bdd2ceadd856a92222390af7909dd">BBM::LobbyComponent</a>
, <a class="el" href="classBBM_1_1MovableComponent.html#a6582f9ee0da90d63f7f0256e7b4c1ac0">BBM::MovableComponent</a>
, <a class="el" href="classBBM_1_1MusicComponent.html#a33d95a88477b5c537e7822be5f0a5602">BBM::MusicComponent</a>
, <a class="el" href="classBBM_1_1PlayerBonusComponent.html#a19d88987a7c79900611250e0fd8a439f">BBM::PlayerBonusComponent</a>
, <a class="el" href="classBBM_1_1PositionComponent.html#ad2cd452275fa92914a38e36f597b50d9">BBM::PositionComponent</a>
, <a class="el" href="classBBM_1_1ResumeLobbyComponent.html#af7cff872ff391cbfce6c173eb478eb4c">BBM::ResumeLobbyComponent</a>
, <a class="el" href="classBBM_1_1ScoreComponent.html#a883f96cc56d9aa629c70d0edb48e7e08">BBM::ScoreComponent</a>
, <a class="el" href="classBBM_1_1ShaderComponent.html#a36c2d21cae2834f505aad8801fcf01ae">BBM::ShaderComponent</a>
, <a class="el" href="classBBM_1_1SoundComponent.html#a04a856c645ec50bb91841abbf13fdf92">BBM::SoundComponent</a>
, <a class="el" href="classBBM_1_1SpeedComponent.html#a92e09a11cebffa38256771d7e677c672">BBM::SpeedComponent</a>
, <a class="el" href="classBBM_1_1StatComponent.html#a79955405b03746cc03551e64c1b8a1f4">BBM::StatComponent</a>
, <a class="el" href="classBBM_1_1TagComponent.html#acbc817c750991767445056dfe7f541e5">BBM::TagComponent&lt; name &gt;</a>
, <a class="el" href="classBBM_1_1TimerComponent.html#a002a2a069ef2cffda16d0a13e2e3c4a8">BBM::TimerComponent</a>
, <a class="el" href="classBBM_1_1WhiteShaderComponent.html#afc47dd2a38caf1ddbbcd26b8e8a3b92c">BBM::WhiteShaderComponent</a>
, <a class="el" href="classWAL_1_1Component.html#a0bbee4f657e10fd190a28d15afe63e93">WAL::Component</a>
</li>
<li>close()
: <a class="el" href="classRAY_1_1Window.html#ab66ed87b70736411649a802ba97f9e40">RAY::Window</a>
</li>
<li>CollidedAxis
: <a class="el" href="classBBM_1_1CollisionComponent.html#a77065b4812146636d66c20154c8bb431">BBM::CollisionComponent</a>
</li>
<li>CollisionComponent()
: <a class="el" href="classBBM_1_1CollisionComponent.html#a3c67d77d12f5bd3ff6ab87eee4e219be">BBM::CollisionComponent</a>
</li>
<li>CollisionSystem()
: <a class="el" href="classBBM_1_1CollisionSystem.html#a80bf2ef84057720021a352be0111eb5c">BBM::CollisionSystem</a>
</li>
<li>color
: <a class="el" href="classBBM_1_1ColorComponent.html#a764f7574a8100411512ead247abce901">BBM::ColorComponent</a>
, <a class="el" href="classBBM_1_1LobbyComponent.html#a4d10d26dd2de38c286b761604855d6b9">BBM::LobbyComponent</a>
</li>
<li>Color()
: <a class="el" href="classRAY_1_1Color.html#a0fa0779403918e7d269870f35f1817de">RAY::Color</a>
</li>
<li>ColorComponent()
: <a class="el" href="classBBM_1_1ColorComponent.html#a7614a9b5a6a93ed73e676883ede6b7ab">BBM::ColorComponent</a>
</li>
<li>coloredTile
: <a class="el" href="classBBM_1_1LobbyComponent.html#a44cbeb4ff46fd5feabdf8587b7cd739e">BBM::LobbyComponent</a>
, <a class="el" href="classBBM_1_1ResumeLobbyComponent.html#a3a6cb868eddf7b5b44c50407dc078f5b">BBM::ResumeLobbyComponent</a>
</li>
<li>colors
: <a class="el" href="classBBM_1_1LobbySystem.html#af4637e3b2318d34cceb4c15c8d414438">BBM::LobbySystem</a>
</li>
<li>Component()
: <a class="el" href="classWAL_1_1Component.html#ad27cb4b0bdc95b6245f6b5a8c56cc78a">WAL::Component</a>
</li>
<li>ControllableComponent()
: <a class="el" href="classBBM_1_1ControllableComponent.html#a4c71d348a7812eaa3457ad007b8b3b20">BBM::ControllableComponent</a>
</li>
<li>ControllableSystem()
: <a class="el" href="classBBM_1_1ControllableSystem.html#a574b156ed45f9856368542430a1fbf7e">BBM::ControllableSystem</a>
</li>
<li>createBonus()
: <a class="el" href="classBBM_1_1MapGenerator.html#ac6a6c801e4ee69506ca4cf31ebbb2a2e">BBM::MapGenerator</a>
</li>
<li>createBreakable()
: <a class="el" href="classBBM_1_1MapGenerator.html#abbda4740d1d302ebb3652d5099534a38">BBM::MapGenerator</a>
</li>
<li>createBumper()
: <a class="el" href="classBBM_1_1MapGenerator.html#ae9b849e92a30f461e5ba65e82bc7f951">BBM::MapGenerator</a>
</li>
<li>createClassicUnbreakable()
: <a class="el" href="classBBM_1_1MapGenerator.html#a8d302c089319a861430e3131d6387fc0">BBM::MapGenerator</a>
</li>
<li>createElement()
: <a class="el" href="classBBM_1_1MapGenerator.html#a33abd82c847067d2f0ee649baa56b562">BBM::MapGenerator</a>
</li>
<li>createHeight()
: <a class="el" href="classBBM_1_1MapGenerator.html#a9d79c6a3425f97ea34eda9f7f97c7af7">BBM::MapGenerator</a>
</li>
<li>createHole()
: <a class="el" href="classBBM_1_1MapGenerator.html#a3e02f8d6ee2a4380d3cbbb46f9cc8ac6">BBM::MapGenerator</a>
</li>
<li>createLongClassicUnbreakable()
: <a class="el" href="classBBM_1_1MapGenerator.html#a93485fe270850c03d31c0153ef8efbde">BBM::MapGenerator</a>
</li>
<li>createMap()
: <a class="el" href="classBBM_1_1MapGenerator.html#ad196f2cbfb1b013dd945b2ec08f64e8b">BBM::MapGenerator</a>
</li>
<li>createPlayer()
: <a class="el" href="classBBM_1_1Runner.html#a5a76d9535ba21004d728d95d174dbb80">BBM::Runner</a>
</li>
<li>createSpawner()
: <a class="el" href="classBBM_1_1MapGenerator.html#a5bd520da6c5c467c2b7b23787273bbac">BBM::MapGenerator</a>
</li>
<li>createTile()
: <a class="el" href="classBBM_1_1LobbySystem.html#aee1cf69b0c40c2cc82db5060c5fb242b">BBM::LobbySystem</a>
</li>
<li>createUnbreakable()
: <a class="el" href="classBBM_1_1MapGenerator.html#a484ed860e6325d99d384ae3c85facf10">BBM::MapGenerator</a>
</li>
<li>createUpperFloor()
: <a class="el" href="classBBM_1_1MapGenerator.html#ab7898d4a68532fbfa8d81aeb2b871732">BBM::MapGenerator</a>
</li>
<li>CreditScene
: <a class="el" href="classBBM_1_1GameState.html#a64335f0af42a70823a830e51bbdecb28ad739846ff1d7422cdad4ea186c3a0720">BBM::GameState</a>
</li>
<li>Cube()
: <a class="el" href="classRAY_1_1Drawables_1_1Drawables3D_1_1Cube.html#a1c494832c943f3b1545ac630aa94f05b">RAY::Drawables::Drawables3D::Cube</a>
</li>
<li>currentButton
: <a class="el" href="classBBM_1_1MenuControllableSystem.html#ac93a764310d69ba8f0166e1816f2d672">BBM::MenuControllableSystem</a>
</li>
<li>currentScene
: <a class="el" href="classBBM_1_1GameState.html#a7025911c13d343ff05be6b1f7e65ba8a">BBM::GameState</a>
</li>
<li>currentStep
: <a class="el" href="classBBM_1_1IntroAnimationComponent.html#a130ae4940569ffc141a4080f843a730a">BBM::IntroAnimationComponent</a>
</li>
<li>currRadius
: <a class="el" href="classBBM_1_1LuaMap.html#ad92a46db1fd2d0a732f64f719182f48c">BBM::LuaMap</a>
</li>
<li>cursorIsVisible()
: <a class="el" href="classRAY_1_1Window.html#a627e17f942a04cc336213f685d2aeee6">RAY::Window</a>
</li>
<li>Cylinder()
: <a class="el" href="classRAY_1_1Drawables_1_1Drawables3D_1_1Cylinder.html#a7d70eba72914bcaf769ff428131dc531">RAY::Drawables::Drawables3D::Cylinder</a>
</li>
</ul>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.17
</small></address>
</body>
</html>