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Bomberman/sources/Component/Animator/AnimatorComponent.hpp
HENRY Benjamin daf5919523 start animator
2021-06-03 11:38:15 +02:00

28 lines
728 B
C++

//
// Created by hbenjamin on 03/06/2021.
//
#pragma once
#include <Entity/Entity.hpp>
namespace BBM {
class AnimatorComponent : public WAL::Component
{
public:
//! @inherit
WAL::Component *clone(WAL::Entity &entity) const override;
//! @brief An Animator component can't be instantiated, it should be derived.
explicit AnimatorComponent(WAL::Entity &entity);
//! @brief An Animator component can't be instantiated, it should be derived.
AnimatorComponent(const AnimatorComponent &) = default;
//! @brief default destructor
~AnimatorComponent() override = default;
//! @brief An Animator component can't be assigned
AnimatorComponent &operator=(const AnimatorComponent &) = delete;
};
}