Files
Bomberman/sources/System/Shaders/ShaderSystem.cpp
2021-06-16 01:23:59 +02:00

21 lines
368 B
C++

//
// Created by cbihan on 15/06/2021.
//
#include "ShaderSystem.hpp"
namespace BBM
{
ShaderSystem::ShaderSystem(WAL::Wal &wal)
: System(wal)
{
}
void ShaderSystem::onUpdate(WAL::ViewEntity<ShaderComponent> &entity, std::chrono::nanoseconds dtime)
{
auto &shader = entity->getComponent<ShaderComponent>();
shader.update(entity, this->_wal, dtime);
}
}