Files
Bomberman/tests/MoveTests.cpp
2021-06-18 16:25:38 +02:00

54 lines
1.8 KiB
C++

//
// Created by Zoe Roux on 5/31/21.
//
#include "Entity/Entity.hpp"
#include "Component/Position/PositionComponent.hpp"
#include <catch2/catch.hpp>
#include <Wal.hpp>
#define private public
#include "System/Controllable/ControllableSystem.hpp"
#include "System/Movable/MovableSystem.hpp"
#include <Component/Controllable/ControllableComponent.hpp>
#include <Component/Movable/MovableComponent.hpp>
#include <Component/Speed/SpeedComponent.hpp>
using namespace WAL;
using namespace BBM;
TEST_CASE("Move test", "[Component][System]")
{
Wal wal;
wal.changeScene(std::make_shared<Scene>());
wal.getScene()->addEntity("player")
.addComponent<ControllableComponent>()
.addComponent<MovableComponent>()
.addComponent<SpeedComponent>()
.addComponent<PositionComponent>();
Entity &entity = wal.getScene()->getEntities().front();
REQUIRE(entity.getComponent<PositionComponent>().position == Vector3f());
entity.getComponent<ControllableComponent>().move = Vector2f(1, 1);
ControllableSystem controllable(wal);
controllable.update(std::chrono::nanoseconds(1));
controllable.fixedUpdate();
REQUIRE(entity.getComponent<MovableComponent>()._acceleration.x > 0);
REQUIRE(entity.getComponent<MovableComponent>()._acceleration.z > 0);
MovableSystem movable(wal);
movable.update(std::chrono::nanoseconds(1));
movable.fixedUpdate();
REQUIRE(entity.getComponent<MovableComponent>()._velocity.x > 0);
REQUIRE(entity.getComponent<MovableComponent>()._velocity.z > 0);
REQUIRE(entity.getComponent<MovableComponent>()._acceleration.x == 0);
REQUIRE(entity.getComponent<MovableComponent>()._acceleration.z == 0);
movable.update(std::chrono::nanoseconds(1));
movable.fixedUpdate();
REQUIRE(entity.getComponent<PositionComponent>().position.x > 0);
REQUIRE(entity.getComponent<PositionComponent>().position.z > 0);
}