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27 lines
682 B
C++
27 lines
682 B
C++
//
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// Created by Tom Augier on 2021-05-20.
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// Edited by Benjamin Henry on 2021-05-20.
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//
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#include "ControllableSystem.hpp"
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#include "Component/Movable/MovableComponent.hpp"
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#include "Component/Controllable/ControllableComponent.hpp"
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#include "Entity/Entity.hpp"
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namespace BBM
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{
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ControllableSystem::ControllableSystem()
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: WAL::System({
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typeid(ControllableComponent),
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typeid(MovableComponent)
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})
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{}
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void ControllableSystem::onFixedUpdate(WAL::Entity &entity)
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{
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auto &controllable = entity.getComponent<ControllableComponent>();
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auto &movable = entity.getComponent<MovableComponent>();
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movable.addForce(Vector3f(controllable.moveX, 0, controllable.moveZ));
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}
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} |