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53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
/*
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** EPITECH PROJECT, 2021
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** Bomberman
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** File description:
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** Audio
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*/
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#ifndef AUDIO_HPP_
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#define AUDIO_HPP_
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#include "IRessource.hpp"
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#include <string>
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namespace RAY::Audio
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{
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class IAudio: public IRessource {
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public:
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virtual ~IAudio() = 0;
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//! @brief Load Audio stream from file
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bool load(const std::string &path);
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//! @brief Unload audio stream
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bool unload(void);
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//! @brief Check if audio is playing
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bool isPlaying(void);
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//! @brief Start audio
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IAudio &play(void);
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//! @brief Stop audio playing
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IAudio &stop(void);
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//! @brief Pause audio playing
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IAudio &pause(void);
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//! @brief Resume playing paused audio
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IAudio &resume(void);
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//! @brief Set volume for audio (1.0 is max level)
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IAudio &setVolume(float volume);
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// Set pitch for a audio (1.0 is base level)
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IAudio &setPitch(float pitch);
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protected:
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private:
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};
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}
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#endif /* !AUDIO_HPP_ */
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