mirror of
https://github.com/zoriya/Bomberman.git
synced 2025-12-20 13:25:10 +00:00
72 lines
1.3 KiB
C++
72 lines
1.3 KiB
C++
/*
|
|
** EPITECH PROJECT, 2021
|
|
** Bomberman
|
|
** File description:
|
|
** Model
|
|
*/
|
|
|
|
#include "Model/Model.hpp"
|
|
#include "Exceptions/RayError.hpp"
|
|
|
|
RAY::Model::Model(const std::string &filename):
|
|
_model(LoadModel(filename.c_str()))
|
|
{
|
|
}
|
|
|
|
RAY::Model::Model(const Mesh &mesh):
|
|
_model(LoadModelFromMesh(mesh))
|
|
{
|
|
}
|
|
|
|
RAY::Model::~Model()
|
|
{
|
|
this->unload();
|
|
}
|
|
|
|
bool RAY::Model::load(const std::string &filename)
|
|
{
|
|
this->_model = LoadModel(filename.c_str());
|
|
return true;
|
|
}
|
|
|
|
bool RAY::Model::load(const Mesh &mesh)
|
|
{
|
|
this->_model = LoadModelFromMesh(mesh);
|
|
return true;
|
|
}
|
|
|
|
bool RAY::Model::unload()
|
|
{
|
|
UnloadModel(this->_model);
|
|
return true;
|
|
}
|
|
|
|
bool RAY::Model::unloadKeepMeshes()
|
|
{
|
|
UnloadModelKeepMeshes(_model);
|
|
return true;
|
|
}
|
|
|
|
bool RAY::Model::setAnimation(const RAY::ModelAnimation &animation)
|
|
{
|
|
if (!IsModelAnimationValid(this->_model, animation))
|
|
throw RAY::Exception::NotCompatibleError("The animation is not compatible with the model");
|
|
UpdateModelAnimation(this->_model, animation, animation.getFrameCounter());
|
|
return true;
|
|
}
|
|
|
|
bool RAY::Model::setTextureToMaterial(RAY::Model::MaterialType materialType, const RAY::Texture &texture)
|
|
{
|
|
SetMaterialTexture(&this->_model.materials[materialType], materialType, texture);
|
|
return true;
|
|
}
|
|
|
|
RAY::Model::operator ::Model() const
|
|
{
|
|
return this->_model;
|
|
}
|
|
|
|
int RAY::Model::getBoneCount() const
|
|
{
|
|
return this->_model.boneCount;
|
|
} |