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Bomberman/sources/System/BumperTimer/BumperTimerSystem.hpp
2021-06-10 11:24:47 +02:00

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C++

//
// Created by Tom Augier on 2021-06-09.
//
#pragma once
#include "Component/Movable/MovableComponent.hpp"
#include "Component/Position/PositionComponent.hpp"
#include "Component/BumperTimer/BumperTimerComponent.hpp"
#include "System/System.hpp"
namespace BBM
{
//! @brief A system to handle BumperTimer entities.
class BumperTimerSystem : public WAL::System<BumperTimerComponent>
{
public:
//! @inherit
void onUpdate(WAL::ViewEntity<BumperTimerComponent> &entity, std::chrono::nanoseconds dtime) override;
//! @brief A default constructor
explicit BumperTimerSystem(WAL::Wal &wal);
//! @brief A BumperTimer system is copy constructable
BumperTimerSystem(const BumperTimerSystem &) = default;
//! @brief A default destructor
~BumperTimerSystem() override = default;
//! @brief A system is not assignable.
BumperTimerSystem &operator=(const BumperTimerSystem &) = delete;
};
}