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Bomberman/sources/System/Animation/AnimationsSystem.hpp
2021-06-02 15:58:37 +02:00

26 lines
617 B
C++

//
// Created by cbihan on 01/06/2021.
//
#pragma once
#include <System/System.hpp>
namespace BBM
{
class AnimationsSystem : public WAL::System
{
public:
//! @inherit
void onUpdate(WAL::Entity &entity, std::chrono::nanoseconds) override;
//! @brief A default constructor
AnimationsSystem();
//! @brief A Controllable system is copy constructable
AnimationsSystem(const AnimationsSystem &) = default;
//! @brief A default destructor
~AnimationsSystem() override = default;
//! @brief A Controllable system is assignable.
AnimationsSystem &operator=(const AnimationsSystem &) = default;
};
}