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Bomberman/sources/System/Controllable/ControllableSystem.hpp
2021-06-01 17:26:01 +02:00

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//
// Created by Tom Augier on 2021-05-20.
// Edited by Benjamin Henry on 2021-05-20.
//
#pragma once
#include "System/System.hpp"
namespace BBM
{
//! @brief A system to handle Controllable entities.
class ControllableSystem : public WAL::System
{
public:
//! @brief The speed applied to every controllable entities.
static constexpr const float speed = .25f;
//! @inherit
void onFixedUpdate(WAL::Entity &entity) override;
//! @brief A default constructor
ControllableSystem();
//! @brief A Controllable system is copy constructable
ControllableSystem(const ControllableSystem &) = default;
//! @brief A default destructor
~ControllableSystem() override = default;
//! @brief A Controllable system is assignable.
ControllableSystem &operator=(const ControllableSystem &) = default;
};
}