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48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
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/*
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** EPITECH PROJECT, 2021
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** Bomberman
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** File description:
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** Keyboard
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*/
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#ifndef KEYBOARD_HPP_
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#define KEYBOARD_HPP_
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#include <raylib.h>
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#include <vector>
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namespace RAY::Controller {
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//! @brief Keyboard event manager
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class Keyboard {
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public:
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typedef ::KeyboardKey Key;
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//! @return true if Key is pressed on the keyboard
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//! @param Key The keycode of the key
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static bool isPressed(Key);
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//! @return true if Key is down on the keyboard
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//! @param Key The keycode of the key
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static bool isDown(Key);
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//! @return true if Key is released on the keyboard
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//! @param Key The keycode of the key
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static bool isReleased(Key);
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//! @return true if Key is up on the keyboard
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//! @param Key The keycode of the key
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static bool isUp(Key);
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//! @brief Fetch currently pressed keys
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//! @return a vector containing keycode of currently pressed keys
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static std::vector<Keyboard::Key> getPressedKeys(void);
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//! @brief Fetch currently pressed keys
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//! @return a vector containing char of currently pressed keys
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static std::vector<char> getPressedChars(void);
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};
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}
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#endif /* !KEYBOARD_HPP_ */
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