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66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
/*
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** EPITECH PROJECT, 2021
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** Bomberman
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** File description:
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** Pixel
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*/
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#ifndef CIRCLE3D_HPP_
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#define CIRCLE3D_HPP_
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#include <raylib.h>
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#include "Drawables/ADrawable3D.hpp"
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namespace RAY::Drawables::Drawables3D {
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//! @brief Circle in a three-dimensionnal space
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class Circle: public ADrawable3D
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{
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public:
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//! @brief Circle constructor
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//! @param centerPosition position of the center
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//! @param radius radius of the circle
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//! @param Color Color of the circle
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Circle(const Vector3 ¢erPosition, int radius, const Color &color, const Vector3 &rotationAxis, float rotationAngle = 0);
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//! @brief A default copy constructor
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Circle(const Circle &) = default;
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//! @brief A circle is assignable
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Circle &operator=(const Circle &) = default;
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//! @brief A default destructor
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~Circle() = default;
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//! @return the radius of the circle
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int getRadius(void) const;
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//! @brief set radius
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Circle &setRadius(int radius);
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//! @return the position of the center
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const Vector3 &getCenterPos(void) const;
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//! @brief set pos of center
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Circle &setRadius(const Vector3 &pos) const;
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//! @brief Draw circle on window
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void drawOn(RAY::Window &) override;
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private:
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//! @brief Radius of the circle
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int _radius;
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//! @brief position of the center
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Vector3 _centerPos;
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//! @brief rotation axis
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Vector3 _rotationAxis;
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//! @brief rotation angle
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float _rotationAngle;
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};
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};
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#endif /* !PIXEL_HPP_ */
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