Files
Bomberman/sources/Component/Button/ButtonComponent.hpp
2021-06-08 09:52:01 +02:00

74 lines
2.1 KiB
C++

//
// Created by Louis Auzuret on 06/03/21
//
#pragma once
#include "Models/Callback.hpp"
#include "Component/Component.hpp"
#include "Entity/Entity.hpp"
#include <optional>
namespace BBM
{
enum ButtonComponentType { IDLE, CLICK, HOVER };
template<enum ButtonComponentType T>
class ButtonComponent: public WAL::Component
{
public:
//! @brief onEvent callback
WAL::Callback<WAL::Entity &> onEvent;
//! @brief button which is at the top of this button
WAL::Entity *_up;
//! @brief button which is below of this button
WAL::Entity *_down;
//! @brief button which is on the right of this button
WAL::Entity *_right;
//! @brief button which is on the left of this button
WAL::Entity *_left;
//! @inherit
WAL::Component *clone(WAL::Entity &entity) const override
{
return new ButtonComponent(entity, onEvent);
}
//! @brief Initialize a new Button component.
explicit ButtonComponent(WAL::Entity &entity)
: WAL::Component(entity), onEvent()
{ }
//! @brief Constructor with the 3 callback
ButtonComponent(WAL::Entity &entity, WAL::Callback<WAL::Entity &> callback)
: WAL::Component(entity),
onEvent(callback), _up(nullptr), _down(nullptr), _left(nullptr), _right(nullptr)
{ }
ButtonComponent &setButtonLinks(WAL::Entity *up = nullptr, WAL::Entity *down = nullptr,
WAL::Entity *left = nullptr, WAL::Entity *right = nullptr)
{
this->_up = up;
this->_down = down;
this->_left = left;
this->_right = right;
return *this;
}
//! @brief A Controllable component is copy constructable.
ButtonComponent(const ButtonComponent<T> &) = default;
//! @brief default destructor
~ButtonComponent() override = default;
//! @brief A Button component default assign operator
ButtonComponent<T> &operator=(const ButtonComponent<T> &) = default;
//! @brief Empty button callback
static void emptyButtonCallback(WAL::Entity &)
{ }
};
typedef ButtonComponent<IDLE> OnIdleComponent;
typedef ButtonComponent<CLICK> OnClickComponent;
typedef ButtonComponent<HOVER> OnHoverComponent;
}