mirror of
https://github.com/zoriya/Bomberman.git
synced 2026-06-08 03:50:47 +00:00
111 lines
4.2 KiB
CMake
111 lines
4.2 KiB
CMake
cmake_minimum_required(VERSION 3.11)
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project(bomberman)
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set(CMAKE_CXX_STANDARD 20)
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# Find Lua
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find_package(Lua REQUIRED) #-> CHANGE
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include_directories(bomberman ${LUA_INCLUDE_DIR}) #-> ADDED '{LUA_INCLUDE_DIR}'
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include_directories(bomberman lib/Ray/sources)
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include_directories(bomberman lib/wal/sources)
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include_directories(bomberman sources)
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add_subdirectory(${PROJECT_SOURCE_DIR}/lib/wal)
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add_subdirectory(${PROJECT_SOURCE_DIR}/lib/Ray)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2")
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if (EMSCRIPTEN)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s NO_DISABLE_EXCEPTION_CATCHING --shell-file ../sources/wasm/frontend.html --preload-file ../assets")
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set(CMAKE_EXECUTABLE_SUFFIX ".html")
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endif ()
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set(SOURCES
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sources/Models/GameState.hpp
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sources/Runner/Runner.cpp
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sources/Runner/Runner.hpp
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sources/Map/Map.cpp
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sources/Map/Map.hpp
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sources/Component/Position/PositionComponent.cpp
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sources/Component/Position/PositionComponent.hpp
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sources/Component/Movable/MovableComponent.cpp
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sources/Component/Movable/MovableComponent.hpp
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sources/Component/Controllable/ControllableComponent.hpp
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sources/Component/Controllable/ControllableComponent.cpp
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sources/Component/Gamepad/GamepadComponent.cpp
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sources/Component/Gamepad/GamepadComponent.hpp
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sources/Component/Keyboard/KeyboardComponent.cpp
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sources/Component/Keyboard/KeyboardComponent.hpp
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sources/Component/Health/HealthComponent.cpp
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sources/Component/Health/HealthComponent.hpp
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sources/System/Movable/MovableSystem.hpp
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sources/System/Movable/MovableSystem.cpp
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sources/System/Controllable/ControllableSystem.cpp
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sources/System/Controllable/ControllableSystem.hpp
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sources/System/Gamepad/GamepadSystem.cpp
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sources/System/Gamepad/GamepadSystem.hpp
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sources/System/Health/HealthSystem.cpp
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sources/System/Health/HealthSystem.hpp
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sources/System/Keyboard/KeyboardSystem.cpp
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sources/System/Keyboard/KeyboardSystem.hpp
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sources/System/Movable/MovableSystem.cpp
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sources/System/Movable/MovableSystem.hpp
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sources/Models/Vector3.hpp
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sources/Component/GridCentered/GridCenteredComponent.cpp
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sources/Component/GridCentered/GridCenteredComponent.hpp
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sources/System/GridCentered/GridCenteredSystem.cpp
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sources/System/GridCentered/GridCenteredSystem.hpp
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sources/Models/Vector2.hpp
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sources/Component/Renderer/Drawable2DComponent.hpp
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sources/Component/Renderer/Drawable3DComponent.hpp
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sources/System/Renderer/RenderSystem.hpp
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sources/System/Renderer/RenderSystem.cpp
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sources/Component/Renderer/CameraComponent.cpp
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sources/Component/Renderer/CameraComponent.hpp
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sources/Component/Animation/AnimationsComponent.cpp
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sources/Component/Animation/AnimationsComponent.hpp
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sources/System/Animation/AnimationsSystem.cpp
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sources/System/Animation/AnimationsSystem.hpp
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sources/Component/Collision/CollisionComponent.cpp
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sources/Component/Collision/CollisionComponent.hpp
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sources/System/Collision/CollisionSystem.hpp
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sources/System/Collision/CollisionSystem.cpp
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sources/Component/IAControllable/IAControllableComponent.hpp
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sources/Component/IAControllable/IAControllableComponent.cpp
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sources/System/IAControllable/IAControllableSystem.hpp
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sources/System/IAControllable/IAControllableSystem.cpp
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sources/Component/Tag/TagComponent.cpp
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sources/Component/Tag/TagComponent.hpp
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)
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add_executable(bomberman
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sources/main.cpp
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${SOURCES}
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)
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target_include_directories(bomberman PUBLIC sources ${LUA_INCLUDE_DIR})
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target_link_libraries(bomberman PUBLIC wal ray ${LUA_LIBRARIES})
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add_executable(unit_tests EXCLUDE_FROM_ALL
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${SOURCES}
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tests/EntityTests.cpp
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tests/MainTest.cpp
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tests/EngineTests.cpp
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tests/CallbackTest.cpp
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tests/MoveTests.cpp
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tests/ViewTest.cpp
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tests/CollisionTest.cpp
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)
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target_include_directories(unit_tests PUBLIC sources)
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target_link_libraries(unit_tests PUBLIC wal ray lua)
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find_package(Catch2 QUIET)
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if (NOT Catch2_FOUND)
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set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/lib/catch2)
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find_package(Catch2 REQUIRED)
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endif()
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target_link_libraries(unit_tests PRIVATE Catch2::Catch2)
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