Files
Bomberman/sources/System/MenuControllable/MenuControllableMouseSystem.hpp
T
2021-06-15 16:55:18 +02:00

37 lines
1.3 KiB
C++

//
// Created by Louis Auzuret on 06/03/21
//
#pragma once
#include "Component/Controllable/ControllableComponent.hpp"
#include "Models/Vector2.hpp"
#include "System/System.hpp"
#include "Component/Position/PositionComponent.hpp"
#include "Component/Renderer/Drawable2DComponent.hpp"
namespace BBM
{
//! @brief A system to handle Controllable entities in a menu.
class MenuControllableMouseSystem : public WAL::System<ControllableComponent, PositionComponent, Drawable2DComponent>
{
private:
//! @brief index of the current button selected
WAL::Entity *_currentButton;
public:
//! @brief time (in millisecond) since last check
std::chrono::time_point<std::chrono::steady_clock> now;
//! @inherit
void onFixedUpdate(WAL::ViewEntity<ControllableComponent, PositionComponent, Drawable2DComponent> &entities) override;
//! @brief A default constructor
explicit MenuControllableMouseSystem(WAL::Wal &wal);
//! @brief A MenuControllable system is not copy constructable
MenuControllableMouseSystem(const MenuControllableMouseSystem &) = delete;
//! @brief A default destructor
~MenuControllableMouseSystem() override = default;
//! @brief A MenuControllable system is not assignable.
MenuControllableMouseSystem &operator=(const MenuControllableMouseSystem &) = delete;
};
}