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Bomberman/sources/System/Keyboard/KeyboardSystem.hpp
2021-05-24 15:46:46 +02:00

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//
// Created by Tom Augier on 2021-05-20.
// Edited by Benjamin Henry on 2021-05-20.
//
#pragma once
#include "lib/wal/sources/System/System.hpp"
#include <map>
namespace Bomberman
{
//! @brief A system to handle keyboard entities.
class KeyboardSystem : public WAL::System
{
public:
//! @inherit
const std::type_info &getComponent() const override;
//! @inherit
void onFixedUpdate(WAL::Entity &entity) override;
//! @brief A default constructor
KeyboardSystem() = default;
//! @brief A keyboard system is copy constructable
KeyboardSystem(const KeyboardSystem &) = default;
//! @brief A default destructor
~KeyboardSystem() override = default;
//! @brief A keyboard system is assignable.
KeyboardSystem &operator=(const KeyboardSystem &) = default;
};
}